| Units - Transform - Cryobeast |
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Melee Unit (Frost-resistant) exclusive transformation forms
Features: High Attack Damage to single target, High Attack Speed£»High Dodge, High Restoration.
High-temperature Resistance-10%, Concussion Resistance-10%, Energy Consumption while leaping-30%, Attack Damage to Turrets+25%, and gains Bum Rush Skill.
Tundra Wolf: Leaping Slash. Increases Attack at the cost of losing Defense. Low high-temperature resistance. |
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| Type I |
Convert 1000 defense into 5% potency. |
| Type II |
Convert 1000 defense into 10% potency. |
| Type III |
Convert 1000 defense into 25% potency. |
| Type IV |
Convert 1000 defense into 35% potency. |
| Type V |
Convert 1000 defense into 50% potency. | |
IceStar Gorilla: Leaping Slash. Have a chance to convert the received damage into HP. Low high-temperature resistance. |
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| Type I |
Have a chance to convert 15% received damage into HP. |
| Type II |
Have a chance to convert 20% received damage into HP. |
| Type III |
Have a chance to convert 25% received damage into HP. |
| Type IV |
Have a chance to convert 30% received damage into HP. |
| Type V |
Have a chance to convert 35% received damage into HP. | |
Elemental Beast: Leaping Slash. Have a chance to revive if get killed. Low low-temperature resistance. |
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| Type I |
Have 25% chance to revive if get killed, 30% HP will be kept. |
| Type II |
Have 30% chance to revive if get killed, 35% HP will be kept. |
| Type III |
Have 35% chance to revive if get killed, 40% HP will be kept. |
| Type IV |
Have 40% chance to revive if get killed, 45% HP will be kept. |
| Type V |
Have 45% chance to revive if get killed, 50% HP will be kept. | |
Ice Mammoth: Leaping Slash. Increase enemies` revival time. Low high-temperature resistance. |
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| Type I |
Increase enemies` revival time by 5 seconds. |
| Type II |
Increase enemies` revival time by 10 seconds. |
| Type III |
Increase enemies` revival time by 15 seconds. |
| Type IV |
Increase enemies` revival time by 20 seconds. |
| Type V |
Increase enemies` revival time by 30 seconds. | |
Sub Zero Tiger: Leaping Slash. Berserk Status. Increase Attack at the cost of losing high-temperature resistance. |
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| Type I |
Enter into the berserk status when HP is lower than 10% of full HP. |
| Type II |
Enter into the berserk status when HP is lower than 25% of full HP. |
| Type III |
Enter into the berserk status when HP is lower than 35% of full HP. |
| Type IV |
Enter into the berserk status when HP is lower than 50% of full HP. |
| Type V |
Enter into the berserk status when HP is lower than 70% of full HP. | |
Aurora Leopard: Leaping Slash. Decrease the targets` potency. Low high-temperature resistance. |
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| Type I |
Have 30% chance to decrease the targets` potency by 3, lasting time: 60 seconds. |
| Type II |
Have 45% chance to decrease the targets` potency by 3, lasting time: 60 seconds. |
| Type III |
Have 50% chance to decrease the targets` potency by 3, lasting time: 60 seconds. |
| Type IV |
Have 60% chance to decrease the targets` potency by 3, lasting time: 60 seconds. |
| Type V |
Have 80% chance to decrease the targets` potency by 3, lasting time: 60 seconds. | | |
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