• Zero Online - Units - Transform - Cryobeast
Units - Transform - Cryobeast
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Gun-form Dyno-form Pyrobeast-form Cryobeast-form
Tank-form ATV-form Pyrojet-form Cryojet-form


Melee Unit (Frost-resistant) exclusive transformation forms

Features: High Attack Damage to single target, High Attack Speed£»High Dodge, High Restoration.


High-temperature Resistance-10%, Concussion Resistance-10%, Energy Consumption while leaping-30%, Attack Damage to Turrets+25%, and gains Bum Rush Skill.

Tundra Wolf: Leaping Slash. Increases Attack at the cost of losing Defense. Low high-temperature resistance.
Type I  Convert 1000 defense into 5% potency.
Type II  Convert 1000 defense into 10% potency.
Type III  Convert 1000 defense into 25% potency.
Type IV  Convert 1000 defense into 35% potency.
Type V  Convert 1000 defense into 50% potency.


IceStar Gorilla: Leaping Slash. Have a chance to convert the received damage into HP. Low high-temperature resistance.
Type I  Have a chance to convert 15% received damage into HP.
Type II  Have a chance to convert 20% received damage into HP.
Type III  Have a chance to convert 25% received damage into HP.
Type IV Have a chance to convert 30% received damage into HP.
Type V Have a chance to convert 35% received damage into HP.


Elemental Beast: Leaping Slash. Have a chance to revive if get killed. Low low-temperature resistance.
Type I  Have 25% chance to revive if get killed, 30% HP will be kept.
Type II  Have 30% chance to revive if get killed, 35% HP will be kept.
Type III   Have 35% chance to revive if get killed, 40% HP will be kept.
Type IV   Have 40% chance to revive if get killed, 45% HP will be kept.
Type V   Have 45% chance to revive if get killed, 50% HP will be kept.


Ice Mammoth: Leaping Slash. Increase enemies` revival time. Low high-temperature resistance.
Type I Increase enemies` revival time by 5 seconds.
Type II Increase enemies` revival time by 10 seconds.
Type III Increase enemies` revival time by 15 seconds.
Type IV Increase enemies` revival time by 20 seconds.
Type V Increase enemies` revival time by 30 seconds.


Sub Zero Tiger: Leaping Slash. Berserk Status. Increase Attack at the cost of losing high-temperature resistance.
Type I  Enter into the berserk status when HP is lower than 10% of full HP.
Type II  Enter into the berserk status when HP is lower than 25% of full HP.
Type III  Enter into the berserk status when HP is lower than 35% of full HP.
Type IV Enter into the berserk status when HP is lower than 50% of full HP.
Type V  Enter into the berserk status when HP is lower than 70% of full HP.


Aurora Leopard: Leaping Slash. Decrease the targets` potency. Low high-temperature resistance.
Type I  Have 30% chance to decrease the targets` potency by 3, lasting time: 60 seconds.
Type II  Have 45% chance to decrease the targets` potency by 3, lasting time: 60 seconds.
Type III  Have 50% chance to decrease the targets` potency by 3, lasting time: 60 seconds.
Type IV  Have 60% chance to decrease the targets` potency by 3, lasting time: 60 seconds.
Type V  Have 80% chance to decrease the targets` potency by 3, lasting time: 60 seconds.


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