• Zero Online - Fleet Battle
Fleet Battle
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Time

Thursday 20:30-21:30
Sunday 20:30-21:30

Prizes

Sunday Prizes

Date

Bonus (Fleet leader can claim prizes once a day)

Sunday

1 Red Star

Monday

1 Red Star, 2 Exp Recorders

Tuesday

1 Red Star, 4 Exp Recorders

Wednesday

1 Red Star, 6 Exp Recorders, 2 +50 Amethysts


Thursday Prizes

Date

Bonus (Fleet leader can claim prizes once a day)

Thursday 

1 Red Star

Friday 

1 Red Star, 2 Exp Recorders

Saturday 

1 Red Star, 4 Exp Recorders

Sunday 

1 Red Star, 6 Exp Recorders, 2 +50 Amethysts

How to Join in

When the fleet battle is about to start, you will find a Fleet Battle Map on your screen as long as you are not running a booth, doing spacecraft missions or in the jail. According to different fleets, players will be sent to different places on the fleet map. You can also find Lieutenant Calla (045,109) to sign up. Player who is still not on the fleet battle map after the battle starts will not be allowed to join in.

PK in the Fleet Battle

When the battle starts, PK mode will be switched to Fleet Battle mode automatically. In the Fleet Battle mode, you can destroy the buildings and attack players who don`t belong to your fleet.
You can`t select Fleet Battle mode when you are not on the Fleet Battle map. System will tell you that you can`t select this kind of PK mode when you are not in the fleet battle. You will be sent to the lobby if you die in the battle.

Rules

It is a battle between two fleets.

Defense Fleet: Fleet which has Fleet Battle map (Winner of the last fleet battle).

Offence Fleet: Fleet that tries to win the Fleet Battle map (Players who don`t belong to the Defense Fleet can all join in the Offence Fleet).

For the first Fleet Battle, the map doesn`t belong to any fleet. All players are members of Offence Fleet. Everyone should try to control the console.
Offence fleet members can destroy any structures (such as doors, turrets) on the map to get galaxy gold. All players (including players in the lobby) will obtain exp bonus every third moment or so. When the console is destroyed, the fleet which caused the greatest damage to it can control this console. There are 3 consoles on the map. When the fleet battle is over, fleet which causes the greatest damage to these 3 consoles will be the ultimate winner!

The turrets will help the Defense Fleet protect the consoles. Equipped with intelligent system, the turrets will attack the Offense Fleet only (No matter which fleet control the console later, the turret will only help the fleet which controls the console at the very beginning). Meanwhile, there are also powerful turrets that help Defense Fleet attack the target.
Fleet leader of the winner can spend 10,000,000 galaxy upgrade the turrets.

If the console is damaged but not to totally destroyed, fleet commander and vice commander can spend repair fund repairing the console (Repair fund will be deposited in the console before the battle starts). As long as the fleet battle is not over, fleet that controls consoles must try to control other consoles.

If a player dies, he or she will be sent to different lobbies according to the potency (The dead player can also revive at the place where died). Player who dies because of PK in the lobby will not lose anything. Players in the lobby will be sent back to the Fleet War every 5 minutes. And they also can talk to Lobby Officer to quit from the Fleet War.



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